- Walkthrough

Unsolved Case Season 2 Episode 2: City of Haunted – Walkthrough

Unsolved Case Season 2 Episode 2: City of Haunted – The game’s walkthrough begins with your irascible but reliable partner Scott still recovering from an injury sustained during a major arrest. And if his replacement, rookie Paul, lacks experience, he makes up for it with enthusiasm. He’s eager to meet you and see you in action. You embark on a new case, a report has come in that a certain exorcist from a harbor town has died under unusual circumstances. There were no signs of violence or even forced entry. The murder happened this morning, so not much time has passed since then. If you can’t complete any of the puzzles or don’t know where the items are, you can watch the walkthrough of Unsolved Case Season 2 Episode 2 (14) on our website: City of Haunted, and solve the murder mystery in this episode.
Here you can see the full walkthrough of Unsolved Case Season 2 Episode 2 [s2e2]: City of Haunted, especially the main story.

- Take ZIP LOCK BAG, DUCT TAPE, AWL, and FINGERPRINTING SCANNER (M), read file, play puzzle, take TRUNK KEY.
- Use AWL on barrel, take ROPE and WRENCH (N).
- Use TRUNK KEY (O).
- Play puzzle, earn JACK (P).

- Use WRENCH and JACK, earn OLD TIRE (Q).
- Use OLD TIRE, read note, take MAP (R).
- Use MAP (S).

- Get to the target by choosing a sequence of steps.
- Press the button on the bottom left to test your sequence.
- Easy solution 1-5 (T).

- Hard solution 1-8 (U).

- Take FISHING HOOK (A).
- FISHING HOOK on ROPE.
- Use ROPE, take DETECTIVE’S ID (B).
- Give DETECTIVE’S ID (C).
- Select (D).

- Select (E).
- Go forward.
- Select (F).
- Select scene, play puzzle.

- Select (G), earn FINGERPRINTING POWDER.
- Select (H).
- Read note, take ROPE and RUBBER GLOVE (I).
- Use FINGERPRINTING POWDER and DUCT TAPE, earn 1/3 IMPRINT PIECES (J).

- Take PLASTIC SKULL and ROCK VINYL RECORD (L).
- Place ROCK VINYL RECORD (M).
- Note skeleton hand (N).
- Place PLASTIC SKULL (O).
- Solution (P).
- Take CHEESE CRACKERS and CONSTELLATION SLIDES (Q).

- Place CONSTELLATION SLIDES (R).
- Play puzzle (S).
- Take DREAM CATCHER (T).
- Place DREAM CATCHER, take MOUSE TRAP (U).
- CHEESE CRACKERS on MOUSE TRAP, earn BAITED TRAP.

- Use RUBBER GLOVE (A).
- Easy solution (B).
- Hard solution (C).
- Take TAROT CARD.

- Use TAROT CARD, select the 4 symbols (D).
- Use ZIP LOCK BAG, take ESOTERICIST’S CLOTHES (E).
- Go left (F).

- Read note, place ESOTERICIST’S CLOTHES (G).
- Take SOLVENT and CARPET (H).
- Select, use DETECTIVE’S ID, earn LENS KIT (I).
- Place BAITED TRAP, earn MOUSE (J).

- Read note, place LENS KIT (K).
- Easy solution M-Lx3-Mx4-Lx3-Mx2-L-Mx2-L-M-L.
- Hard solution Ox5-Nx2-Ox2-N-Ox2-N-O-N.
- Select (P), earn LIGHT STICK.
- Return to Séance Room.

- Place MOUSE (A).
- Easy solution, arrange squares as shown, hard solution Ix3-B-Hx2-Jx3-Gx3-D-Cx3-E-F.
- Take STAPLE REMOVER (K).

- Use STAPLE REMOVER, take INCENSE (M).
- Walk down 2x, go left.
- Select (N).
- Use LIGHT STICK and ROPE, earn BOOTS (O).
- Play puzzle, earn COMPASS (P).

- Use COMPASS, take BOG-WALKING EQUIPMENT (Q).
- BOG-WALKING EQUIPMENT on BOOTS, earn BOG BOOTS.
- Use BOG BOOTS (R).

- Get through the bog.
- By clicking on the boots connect the ones witch paths complete each other.
- Easy solution (S).

- Hard solution (T).

- Take MAGNIFIER And FLAG (U).
- Place FLAG (V).
- Easy solution (W).
- Hard solution (X).
- Take SPARE KEY (Y).
- Use SPARE KEY (Z).

- Use FINGERPRINTING POWDER and DUCT TAPE, earn 2/3 IMPRINT PIECES (A).
- Take NOTE WITH SEBASTIAN’S SIGNATURE and DRAIN PUMP (B), place CARPET.
- Play puzzle, earn LASER POINTER (C).
- Use LASER POINTER, take CAT COLLAR (D).
- Walk down 3x, go right.

- Use CAT COLLAR (E).
- This mini-game is randomly generated.
- Find the symbol to match the one shown on the center skull (F).
- Take SKULL KEY and LIGHTER (G).
- Use LIGHTER, take INK PEN (H).
- Go to Harbor.

- Use SKULL KEY (J).
- Play puzzle, earn BONE HAND (K).
- Use BONE HAND, FINGERPRINTING POWDER and DUCT TAPE, earn 3/3 IMPRINT PIECES (L).

- IMPRINT PIECES on FINGERPRINT SCANNER, select.
- Arrange the fingerprint pieces so that they fit together.
- Easy solution (M).
- Hard solution (N).
- Earn RESTORED FINGERPRINT.

- Play puzzle, earn PLIERS (O).
- Use PLIERS, earn NOTICE FORM (P).
- Remove cloth, use INCENSE and LIGHTER, open envelope, take GHOST SLIDES (Q).

- Place GHOST SLIDES (R).
- Walk down 2x.
- Use MAGNIFIER and RESTORED FINGERPRINT (T).

- Easy solution A-B-C-D-E.

- Hard solution F-G-H-I-J-K-L.
- Take PLASTIC SHEET and ERASER (M).

- INK PEN, ERASER, and NOTE WITH SEBASTIAN’S SIGNATURE on NOTICE FORM, earn FAKE NOTICE
- Use FAKE NOTICE (N), play puzzle.
- Open box and remove bottle, read note, take SYRINGE and SCISSORS (O).
- Walk down, right.
- Use SCISSORS, earn CLOTH (P).
- Use SYRINGE, earn SYRINGE WITH OIL (Q).
- Use SOLVENT and CLOTH (R).

- Solution S-T.
- Read note, take PAPER CLIP and ADAPTER (U).
- Return to the Harbor.

- Play puzzle, earn PISTON (A).
- Use SYRINGE WITH OIL and PISTON (B).
- Take COPPER WIRE (C).

- Use ADAPTER and COPPER WIRE, read note, take OWL AMULET (D).
- Place OWL AMULET, read notes (E).

- Take FISHING HOOK and NET, place PLASTIC SHEET and DRAIN PUMP (G).
- Use PAPER CLIP (H).
- Solution (I).
- Take STURDY THREAD (J).

- HOOK and STURDY THREAD on NET.
- Use NET (K).
- This mini-game is randomly generated, select cells to block the escape (L).
Congratulations! You have completed the game Unsolved Case Season 2 Episode 2: City of Haunted.
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The Haunt 2
- Currently 4.2/5
Platform: iOS, Android
Categories: adventure , android , furiousapps , game , hiddenobject , ios , ipad , iphone , kindle , mobile , pointandclick , rating-y , tablet , thehaunt.

Much of your time in The Haunt 2 will be spent locating items you'll need to advance through to different parts of the town and its surrounding land. In addition to the puzzle-specific items, you'll also need to keep an eye out for coins, moths, and jigsaw pieces, all of which are stashed around the scenes in some cunning ways. Moths give you in-game hints and are probably the most useful things to look for, coins are there just for fun, and the puzzle pieces must be found in order to complete the game.

The only real shortcomings in the game are minor at best, and they're issues you very quickly learn to work around. Sometimes bits of white text are obscured by particularly bright pieces of scenery, for example, but rarely is there anything vitally important hidden by the light. Also, it's not always clear which spaces you can investigate and which are just pieces of scenery. The solution is to try visiting everywhere, tapping the ends of corridors, trail heads and the edges of every screen. Missing a room will be the number one reason you get stuck in The Haunt 2, so be thorough!
Can't get enough of The Haunt 2? Try The Haunt !
Another superb point and click game from Furios Apps, one that is filled with enough content and intrigue that it would feel right at home as a casual download, but made to fit quite elegantly on your mobile device.

NOTE: This game was played and reviewed on an iPad. Game was available in the North American market at the time of publication, but may not be available in other territories. Please see individual app market pages for purchasing info.
The Haunt 2 Walkthrough now available!
Walkthrough guide.
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The Haunt 2 Walkthrough
Collectibles Locations: Puzzle Pieces/Moths/Coins/Photos/War Letters/Guns
Jigsaw Puzzle Pieces
Station Lobby - Puzzle Piece 1/99.
Storage Room - Puzzle Piece 2/99, 3/99.
Railway Platform - Puzzle Piece 4/99, 5/99, 6/99.
Train Car - Puzzle Piece 7/99, 8/99.
Motel Entrance - Puzzle Piece 9/99, 10/99, 11/99.
Reception Desk - Puzzle Piece 12/99, 13/99.
Motel Room - Puzzle Piece 14/99, 15/99.
Motel Bathroom - Puzzle Piece 16/99.
General Store - Puzzle Piece 17/99, 18/99, 19/99, 20/99, 21/99.
Left Forest Path - Puzzle Piece 22/99, 23/99.
Field - Puzzle Piece 24/99, 25/99, 26/99, 27/99.
Brick House Entrance - Puzzle Piece 28/99, 29/99, 30/99.
Right Antechamber - Puzzle Piece 31/99, 32/99.
Lounge - Puzzle Piece 33/99, 34/99.
Study - Puzzle Piece 35/99, 36/99.
Small Bedroom - Puzzle Piece 37/99, 38/99, 39/99.
Basement Stairs - Puzzle Piece 40/99, 41/99, 42/99.
Church Ruins - Puzzle Piece 43/99, 44/99, 45/99.
Left Crypt - Puzzle Piece 46/99, 47/99.
Middle Crypt - Puzzle Piece 48/99, 49/99.
Right Crypt - Puzzle Piece 50/99, 51/99, 52/99.
Back Lot - Puzzle Piece 53/99, 54/99, 55/99.
Cafe - Puzzle Piece 56/99, 57/99, 58/99, 59/99.
Manor Entrance - Puzzle Piece 60/99, 61/99, 62/99, 63/99.
Foyer (Left Side) - Puzzle Piece 64/99, 65/99, 66/99, 67/99, 68/99.
Living Room - Puzzle Piece 69/99, 70/99, 71/99, 72/99.
Upstairs Landing - Puzzle Piece 73/99, 74/99, 75/99.
Guest Room - Puzzle Piece 76/99, 77/99, 78/99.
Matron's Bedroom - Puzzle Piece 79/99, 80/99, 81/99.
Hallway Dead End - Puzzle Piece 82/99, 83/99, 84/99.
Foyer (Right Side) - Puzzle Piece 85/99, 86/99, 87/99.
Dining Room - Puzzle Piece 88/99, 89/91, 90/99, 91/99.
Kitchen - Puzzle Piece 92/99, 93/99.
Right Forest Path - Puzzle Piece 94/99, 95/99.
Meadow - Puzzle Piece 96/99, 97/99, 98/99, 99/99.
Train Station Entrance - Moth 1/20.
Storage Room - Moth 2/20.
Motel Entrance - Moth 3/20.
Motel Bathroom - Moth 4/20.
General Store - Moth 5/20.
Study - Moth 6/20.
Small Bedroom - Moth 7/20.
Left Antechamber - Moth 8/20.
Basement Stairs - Moth 9/20.
Left Crypt - Moth 10/20.
Right Crypt - Moth 11/20.
Cafe - Moth 12/20.
Manor Entrance - Moth 13/20.
Living Room - Moth 14/20.
Guest Room - Moth 15/20.
Matron's Bedroom - Moth 16/20.
Hallway Dead End - Moth 17/20.
Foyer (Right Side) - Moth 18/20.
Right Forest Path - Moth 19/20.
Meadow - Moth 20/20.
Train Car - Coin 1/20.
Motel Entrance - Coin 2/20.
General Store - Coin 3/20.
Middle Antechamber - Coin 4/20.
Right Antechamber - Coin 5/20.
Lounge - Coin 6/20.
Small Bedroom - Coin 7/20.
Middle Crypt - Coin 8/20.
Right Crypt - Coin 9/20.
Left Forest Path - Coin 10/20.
Cafe - Coin 11/20.
Manor Entrance - Coin 12/20.
Foyer (Left Side) - Coin 13/20.
Living Room - Coin 14/20.
Guest Room - Coin 15/20.
Matron's Bedroom - Coin 16/20.
Foyer (Right Side) - Coin 17/20.
Kitchen - Coin 18/20.
Right Forest Path - Coin 19/20.
Meadow - Coin 20/20.
Photographs
Motel Room - Photo 1/20.
Motel Bathroom - Photo 2/20.
Motel Entrance - Photo 3/20.
General Store - Photo 4/20.
Middle Antechamber - Photo 5/20.
Lounge - Photo 6/20.
Study - Photo 7/20.
Small Bedroom - Photo 8/20.
Left Antechamber - Photo 9/20.
Basement Stairs - Photo 10/20.
Right Crypt - Photo 11/20.
Station Lobby - Photo 12/20.
Back Lot - Photo 13/20.
Cafe - Photo 14/20.
Manor Entrance - Photo 15/20.
Living Room - Photo 16/20.
Hallway Dead End - Photo 17/20.
Foyer (Right Side) - Photo 18/20.
Storage Room - Photo 19/20.
Train Car - Photo 20/20.
Old War Letters
General Store - Letter 1/5.
Field - Letter 2/5.
Middle Crypt - Letter 3/5.
Matron's Bedroom - Letter 4/5.
Kitchen - Letter 5/5.
Tomb Stairs - Gun 1/10.
Tomb Stairs Blue Chamber - Gun 2/10.
Vault Entrance - Gun 3/10.
Lounge - Gun 4/10.
Small Bedroom - Gun 5/10.
Middle Antechamber - Gun 6/10.
Foyer (Left Side) - Gun 7/10.
Living Room - Gun 8/10.
Kitchen - Gun 9/10.
Storage Room - Gun 10/10.
Train Station Entrance
When the game begins, follow the tutorial instructions by tapping on the gap between the the train car and the building to move to the Railway Platform, then tap the "Back" button to return to the station entrance.
Next tap the right edge of the screen to go around the building to the Parking Lot, then tap "Back" again.
Now that the movement section of the tutorial is complete, tap the front doors of the building to enter the Station Lobby.
Station Lobby
Tap the newspaper on the back bench to read it.
Continue through the left door to the Cafe.
Pick up the DOOR KEY next to the dishes on the nearest table.
Go back to the Station Lobby.
Tap the PUZZLE PIECE 1/99 at the upper left corner of the ceiling.
There are 99 total jigsaw puzzle pieces hidden in various locations throughout the game.
You must find all the pieces in order to complete the game.
You can find the current number of pieces you've found by checking the number under the jigsaw puzzle piece icon at the far left side of the screen.
Refer to the Collectibles section of the Walkthrough to view the locations of all 99 puzzle pieces.
Move back to the Train Station Entrance
Tap the MOTH 1/20 on the corner of the building beside the far right window.
Like the puzzle pieces, moths are hidden in different locations throughout the game.
Tap the moth icon on the far left side of the screen to access the Hint & Cheats Window.
From there, you can spend the moths you've collected to receive helpful hints and information.
At the top of the window you will also see how many hidden puzzle pieces are available in that scene.
Refer to the Collectibles section of the Walkthrough to view the locations of all 20 moths.
Move right to the Parking Lot.
Parking Lot
Tap the door under the light on the side of the train station building to zoom in.
Use the DOOR KEY to open the lock, then tap the door to open it and enter the Storage Room.
Storage Room
Read the reward poster on top of the table.
Take the DISPLAY CASE hanging in front of the shelves to receive the missing coin objective.
Find and collect all 20 Coins hidden at various locations in the game.
Coins are bonus collectibles that are not required to complete the story.
Refer to the Collectibles section of the Walkthrough to view the locations of all 20 coins.
Moth 2/20 is at the empty space of the top shelf beside the row of three square boxes.
Puzzle Piece 2/99 is on the grey box to the left of the Putnam Dyes sign.
Puzzle Piece 3/99 is on the crate to the left of the back of the chair.
Return to the Railway Platform.
Railway Platform
Puzzle Piece 4/99 is at the top of the far left window.
Puzzle Piece 5/99 is at the bottom of the train car, between the number 630 and the word "Prospector".
Puzzle Piece 6/99 is on the brick wall of the building behind the train, beside the right window.
Continue through the door on the left to enter the Train Car.
Tap Martin Townley to speak with him. He will instruct you to travel to your room at the motel.
The Mayor's body is blocking some of the collectibles, so move back once and re-enter the Train Car to make them visible.
Puzzle Piece 7/99 is on the left panel behind the farthest back sofa.
Puzzle Piece 8/99 is in the middle of the design on the wall above the nearest sofa.
Coin 1/20 is on the floor to the left of the Back button.
Go back to the Parking Lot, then tap the door on the porch of the right building to reach the Motel Entrance.
Motel Entrance
Puzzle Piece 9/99 is at the bottom of the right window, below the "Open" sign.
Puzzle Piece 10/99 is on the wall below the left window.
Puzzle Piece 11/99 is in the bush in front of the left side of the porch.
Moth 3/20 is at the top left corner of the roof.
Coin 2/20 is on the ground at the right side of the bottom step.
If you've spoken with the Mayor, the door should be unlocked, so continue forward to the Reception Desk.
Reception Desk
Take the ROOM KEY 123 from the middle of the mail boxes.
Puzzle Piece 12/99 is on the white section of the wall above the upper right corner of the mail boxes.
Puzzle Piece 13/99 is on the wooden section of the wall under the mailboxes.
Go back out to the Parking Lot.
Click the doors at the right end of the motel building to zoom in.
Use the ROOM KEY to unlock the right door labeled "123".
Enter the Motel Room.
Tap the corner of the suitcase sticking out from under the bed to pull it out.
Tap the buttons on the top of the suitcase to start the puzzle.
Move the sliders to match the colors of the rings above the suitcase handle.
First, tap a ring to select it; a selected ring is indicated by a white border around the center.
Next, tap and drag the red, green, or blue slider to move it from side to side.
Moving a slider towards the right will increase the intensity of the selected color, while moving it to the left will decrease it.
When the sliders are correctly positioned and the color in the center matches the color of the ring around it, the white border will change to green.
Tap the next slider and repeat the same process until you have solved all 5 rings.
Solution Part 1
Solution Part 2
Solution Part 3
Solution Part 4
Solution Part 5
After the puzzle is solved, take the WAR PHOTO ALBUM from the opened case.
An icon for the album will appear on the right side of the screen; tap the album to look inside.
The album is incomplete. You must find the 20 missing photographs, which are hidden throughout the game.
When looking for photos, don't forget to check previously visited locations, as the photos located there are only visible after you've received the WAR PHOTO ALBUM.
Refer to the Collectibles section of the Walkthrough to view the locations of all 20 photos.
Puzzle Piece 14/99 is at the bottom of the blanket hanging off the corner of the bed.
Puzzle Piece 15/99 is at the lower right corner of the framed picture on the wall.
Photo 1/20 is on the floor with the corner of the picture sticking out from under the blanket at the foot of the bed.
Tap the doorway at the back of the room to enter the Motel Bathroom.
Motel Bathroom
Take the TOOTHBRUSH on the counter behind the sink faucet.
Puzzle Piece 16/99 is on the lid of the toilet seat.
Moth 4/20 is on the wall between the mirror and towel rack.
Photo 2/20 is at the lower left corner of the mirror.
Go back out to the Motel Entrance.
Collect Photo 3/20 at the middle of the far left post.
Move forward to enter the Reception Desk area, then open the door and continue right to the General Store.
General Store
Puzzle Piece 17/99 is at the middle of the floor.
Puzzle Piece 18/99 is on the side of the display cabinet against the right wall.
Puzzle Piece 19/99 is at the back wall on the Columbus poster.
Puzzle Piece 20/99 is on the back wall to the left of the door.
Puzzle Piece 21/99 is on the side of the glass case at the left side of the room.
Moth 5/20 is on the metal bin on top of the display cabinet.
Coin 3/20 is on the second highest shelf of the display cabinet.
Photo 4/20 is on the floor beside the stacks of red root beer boxes.
Go out the back door to the Battle Monument, then continue left to the Left Forest Path.
Left Forest Path
Tap the open truck door to look at the driver's seat.
Press the red button labeled "Hood" to unlock the hood of the car.
Tap the hood of thetruckto lift it, then tap it again to zoom in.
Take the SEALED BATTERY to the right of the engine.
Puzzle Piece 22/99 is in the grass to the left of the road.
Puzzle Piece 23/99 is between the two trunks of the birch trees.
Continue forward to the Field.
Puzzle Piece 24/99 is on the front wheel of the bicycle.
Puzzle Piece 25/99 is in the leaves near the top of the left tree.
Puzzle Piece 26/99 is at the top of the largest tree between the two buildings.
Puzzle Piece 27/99 is on the ground in front of the pile of rocks.
Follow the left path to the Brick House Entrance.
Brick House Entrance
Puzzle Piece 28/99 is just above the roof of the porch.
Puzzle Piece 29/99 is in the top left window.
Puzzle Piece 30/99 is on the wall to the right of the middle window on the first floor.
Tap the small window with the white frame at the bottom level of the building to enter the Basement.
Tapping on the snake blocking the left alcove will make it attack you.
Pick up the right burning TORCH from the wall sconce.
Drop the TORCH on the ground in front of the snake to make it back up a little.
Tap the markings on the floor to the right of the pit to zoom in, then tap them a second time to create a diagram of the image in the Notebook.
The Notebook will appear above the Photo Album on the far right side of the screen.
You can tap it at any time to view the important markings and information noted during gameplay.
Tap the area on the wall behind the pit to travel to the Middle Antechamber.
Middle Antechamber
Inspect the markings on the right wall to add a second diagram to your Notebook.
Coin 4/20 is on top of the pile of rubble.
Photo 5/20 is on the ground in front of the back wall.
Go back once, then continue through the right doorway into to the Right Antechamber.
Right Antechamber
Examine the markings on the left wall to add a third diagram to the Notebook.
Puzzle Piece 31/99 is on the wall above the small pile of rocks.
Puzzle Pice 32/99 is above the curved bars blocking the brick wall.
Coin 5/20 on the floor by the lower left corner of the curved bars.
Go all the way back to the motel Parking Lot.
Pick up the WOOD STICK lying on the middle of the ground.
Return to the Brick House Entrance.
Use the WOOD STICK on the bottom left window to hold it open.
Go through the window to enter the Lounge.
Tap the ring of buttons on the right side of the fireplace to zoom in and start the puzzle.
Press the buttons in the correct order so that all the white buttons are changed to blue.
Press the yellow, flower-shaped button in the center to reset all of the buttons.
Tapping one button can also affect other buttons in the ring:
Tapping Button 1 will change Buttons 1, 2, 5, and 8.
Tapping Button 2 will change Buttons 2, 3, 4, and 8.
Tapping Button 3 will change Buttons 2, 3, 4, and 7.
Tapping Button 4 will change Buttons 4, 6, and 8.
Tapping Button 5 will change Buttons 1, 3, 5, and 7.
Tapping Button 6 will change Buttons 2, 4, and 6.
Tapping Button 7 will change Buttons 2, 4, and 7.
Tapping button 8 will change Buttons 2, 4, 6, and 8.
Refer to the screenshot below and press the buttons in the following order to solve the puzzle:
B - E - B - H
After the puzzle is solved, take the SAPPHIRE GEMSTONE from the center of the flower design.
Puzzle Piece 33/99 is on the corner of the rug on the floor.
Puzzle Piece 34/99 is on the wall between the framed picture and the rifle.
Coin 6/20 is on the left side of the surface of the dining table.
Photo 6/20 is on the fireplace mantle and in front of the framed picture.
Go through the right door into the Study.
Take the WASH TUB on the floor behind the stove.
Puzzle Piece 35/99 is on the wall beside the right window and the stove pipe.
Puzzle Piece 36/99 is on the floor between the chair at the desk and the rocking chair on the far left side of the room.
Moth 6/20 is on the front left corner of the desk.
Photo 7/20 is on the top of the chest of drawers and leaning against the wall.
Move back once to the Lounge, then go through the left door into the Small Bedroom.
Small Bedroom
Puzzle Piece 37/99 is on the framed picture on the wall.
Puzzle Piece 38/99 is at the middle of the drape hanging beside the bed.
Puzzle Piece 39/99 is on the blanket hanging over the side of the bed.
Moth 7/20 is on the left side of the vanity mirror.
Coin 7/20 is on the left side of the left rug.
Photo 8/20 is on the floor under the right side of the left rug.
Exit the house and return to the Basement.
Use the WASH TUB on the snake to capture it, clearing the way to the left path.
Move left to the Left Antechamber.
Left Antechamber
Take the STEEL PRY BAR leaning against the left wall.
Tap the markings at the top of the left wall to add the fourth drawing to your Notebook.
Moth 8/20 is on the right wall, just to the left of the Notebook icon.
Photo 9/20 is at the bottom of the right wall.
Continue forward to the Basement Stairs.
Basement Stairs
Inspect the markings on the third step from the bottom to add the fifth drawing to the Notebook.
Puzzle Piece 40/99 is at the bottom of the left wall underneath the hand rail.
Puzzle Piece 41/99 is near the upper left corner of the wall.
Puzzle Piece 42/99 is at the top of the left wall to the right of Piece 41.
Moth 9/20 is on the wall above the left hand rail near the top of the stairs.
Photo 10/20 is on the middle step of the stairway.
Move forward to reach the Church Ruins.
Church Ruins
Pick up the LIGHT BULB lying in the grass.
Examine the markings on the hatch door leading to the Basement Stairs to add the sixth drawing to the Notebook.
Puzzle Piece 43/99 is on the horizon in the background.
Puzzle Piece 44/99 is on the wall at the right side of of the church, just under the base of the right pointed section.
Puzzle Piece 45/99 is on the wall at the left side of the church under the base of the left pointed section.
Tap the flickering lights in the left doorway to enter the Left Crypt.
Take the KNIFE sticking out of the right skull.
Inspect the markings at the bottom of the coffin to make the 7th drawing in your Notebook.
Puzzle Piece 46/99 is at the upper right side of the archway.
Puzzle Piece 47/99 is on the left wall at the back of the crypt.
Moth 10/20 is on the large bone under the right skull.
Move back once, then go through the right doorway with the flickering light into the Middle Crypt.
Middle Crypt
Read the message inscribed on the plaque in the middle of the bone wall and note the indentations made for three skeletal pieces: a femur, a jaw bone, and a hand.
Zoom in on the markings at the upper left side of the wall and tap them to add the 8th drawing to the Notebook.
Puzzle Piece 48/99 is at the top of the right wall.
Puzzle Piece 49/99 is on the far left side of the wall of bones.
Coin 8/20 is on the floor beside the basin.
Go back once, then tap the dark doorway on the far right side of the church building to enter the Right Crypt.
Right Crypt
Tap the buttons at the top of the right tombstone to zoom in and start the puzzle.
First note the color pattern at the center of the cross: Red, Pink, Green, and Blue.
This icon indicates that if you tap the buttons now, it will change their color.
Refer to the 8 drawings in your Notebook to find the correct order of the colors.
Each arrow points to a cardinal direction, and beside four of those arrows is a group of jumbled letters.
Unscramble each word to find that they spell the same colors as seen on the cross.
The letters above the arrow pointing North spell "Pink".
The letters below the arrow pointing South spell "Yellow".
The letters beside the arrow pointing West spell "Red.
The letters beside the arrow pointing East spell "Blue."
Now that you've found the location of each color, tap the buttons to change them accordingly.
Down = Yellow.
Left = Red.
Right = Blue.
Next, tap the center button to change it to a fleur-de-lis icon.
If you tap the large buttons now, it will change their symbols instead of their colors.
Change the center button again if you need to fix any of the colors.
Refer to the 8 drawings in your Notebook to find the correct order for the symbols.
Match the large buttons on the cross with the symbols next to the arrows.
The arrow pointing North is also pointing to a group of 5-pointed stars. Change the Top button to a 5-pointed star.
The arrow pointing South is also pointing to a group of snowflakes. Change the Bottom button to a snowflake.
The arrow pointing West is also pointing to a crescent moon. Change the Left button to a crescent moon.
The arrow pointing East is also pointing to 10-pointed star. Change the Right button to a 10-pointed star.
The puzzle will close automatically if you've set the correct symbol and color for each button.
After the puzzle is solved, tap the small grate in the recess at the left side of the wall to lift it.
Take the revealed HUMAN JAW BONE from the cache.
Puzzle Piece 50/99 is on the far right side of the back wall.
Puzzle Piece 51/99 is at the middle of the back wall, above the top of the right tombstone.
Puzzle Piece 52/99 is on the back wall above the small recess.
Moth 11/20 is on the back wall above the top of the left tombstone.
Coin 9/20 is at the top of the base of the front tombstone.
Photo 11/20 is on the seat of the bench against the left wall.
Go all the way back to the broken-down truck at the Left Forest Path.
Use the KNIFE to cut the rope tied to the far left tree.
Collect the Coin 10/20 from the sack that falls to the ground.
Move back once to the Battle Monument.
Battle Monument
Tap one of the ghosts to speak with them. They will request that you find "5 Letters".
Locate and collect each Old War Letter hidden around the game.
Refer to the Collectibles section of the walkthrough for the location of each Letter.
Return to the Train Station Lobby.
Collect the Photo 12/20 on the seat of the rear left bench.
Go through the back door to the Back Lot.
Add the SEALED BATTERY to the front of the fork lift.
Tap the controls of the vehicle to zoom in.
Press the "Start" button to turn on the engine.
Pull the lever to lift the stack of crates, revealing a gate.
Use the STEEL PRY BAR to open the small door at the corner of the wall directly above the lifted crate.
Take the HUMAN HANDS BONE from the revealed compartment.
Puzzle Piece 53/99 is on the back wall above the pile of stacked crates.
Puzzle Piece 54/99 is on the upper right corner of the wall, beside the top right window.
Puzzle Piece 55/99 is at the middle of the farthest left stack of crates.
Photo 13/20 is on the ground beside the wheel of the forklift.
Go back once and continue left into the Cafe.
Puzzle Piece 56/99 is on the wall beside the right door.
Puzzle Piece 57/99 is on the wall beside the left door.
Puzzle Piece 58/99 is at the base of the large pole in front of the back table.
Puzzle Piece 59/99 is on the window above the left door.
Moth 12/20 is on the right side of the frame around the large, square panel of windows.
Coin 11/20 is on the seat of the left stool at the bar.
Photo 14/20 is on the floor under the legs of the stool.
Return to the General Store at the motel.
Take the glowing blue OLD WAR LETTER 1/5 from the wooden bucket hanging next to the cabinet.
Travel to the Field past the forest.
Tap the mail bag attached to the bicycle to look inside.
Take the OLD WAR LETTER 2/5 from the satchel.
Return to the Study in the brick building.
Use the STEEL PRY BAR to lift the loose floor board between the chairs at the desk and the stove.
Take the HUMAN LEG BONE from the uncovered hole in the floor.
Go to the Middle Crypt of the ruined church.
Place the HUMAN LEG BONE in the left space of the plaque on the bone wall.
Place the HUMAN JAW BONE in the middle space of the plaque.
Place the HUMAN HAND BONES on the right space of the plaque.
Take the EMERALD GEMSTONE from the small hole at the bottom of the plaque.
Tap the bowl on top of the pedestal to zoom in and take the OLD WAR LETTER 3/5 inside.
Go back to the Field, then move right to the Manor Entrance.
Manor Entrance
Puzzle Piece 60/99 is at the upper left corner of the building, just below the chimney.
Puzzle Piece 61/99 is on the wall between the two small windows on the second floor.
Puzzle Piece 62/99 is at the top of the right column of the porch.
Puzzle Piece 63/99 is at the middle of the shrub to the left of the steps.
Moth 13/20 is at the upper left corner of the porch roof.
Coin 12/20 is at the base of the left column.
Photo 15/20 is near the top of the middle column.
Go through the front door of the house into the Foyer (Left Side).
Foyer (Left Side)
Puzzle Piece 64/99 is at the bottom of the piano.
Puzzle Piece 65/99 is on the floor between the two rugs.
Puzzle Piece 66/99 is in the middle of the round picture frame on the wall.
Puzzle Piece 67/99 is on the blanket folded over the top of the sofa.
Puzzle Piece 68/99 is at the upper left corner of the wall.
Coin 13/20 is on the seat of the sofa.
Continue forward into the Living Room.
Living Room
Puzzle Piece 69/99 is at the top of the middle column, just left of the chandelier.
Puzzle Piece 70/99 is at the upper right corner of the wall.
Puzzle Piece 71/99 is on the green table cloth beside the vase of flowers.
Puzzle Piece 72/99 is on the wall beside the middle of the left column.
Moth 14/20 is at the center of the chandelier.
Coin 14/20 is on the floor at the right side of the fireplace.
Photo 16/20 is on the fireplace mantle behind the right figurine.
Move forward to reach the Upstairs Landing.
Upstairs Landing
Puzzle Piece 73/99 is at the middle of the wood paneling beside the frame of the left door.
Puzzle Piece 74/99 is on the wall above the railing.
Puzzle 75/99 is on the white wall moulding to the right of the left door.
Go through the left door into the Guest Room.
Take the NATION FLAG 1/3 from the small mirror at the top of the dresser.
Puzzle Piece 76/99 is on the wall beside the left framed picture.
Puzzle Piece 77/99 is on the wall to the left of the wash bowls on the end table.
Puzzle Piece 78/99 is on the right red stripe of the blanket.
Moth 15/20 is at the lower right corner of the right framed picture.
Coin 15/20 is beside the left small ceramic decoration at the top of the dresser.
Move back once, then continue through the door at the end of the hall into the Matron's Bedroom.
Matron's Bedroom
Take the OLD WAR LETTER 4/5 is at the top of the bucket under the dressing table.
Tap the wooden box on top of the stand to start the puzzle.
Arrange the tiles correctly to complete the picture.
Tap a tile to slide it into an adjacent empty space.
After the puzzle is solved, take the RUSTED SKELETON KEY from the box.
Puzzle Piece 79/99 is on the floor in front of the rocking chair.
Puzzle Piece 80/99 is at the top right corner of the vanity mirror.
Puzzle Piece 81/99 is on the lower left side of the right window.
Moth 16/20 is at the top of the right side of the clothing rack.
Coin 16/20 is on the floor to the right of the black boots.
Move back once to the Stairway Landing, then go around the left corner to the Hallway Dead End.
Hallway Dead End
Use the RUSTED SKELETON KEY to unlock the door at the end of the hall.
Puzzle Piece 82/99 is at the middle of the left wall.
Puzzle Piece 83/99 is beside the upper left corner of the door.
Puzzle Piece 84/99 is on the right wall near the top of the row of drawers.
Moth 17/20 is at the top of the line going through the left wall.
Photo 17/20 is on the right wall under Puzzle Piece 84.
Go through the door to enter the Attic.
Tap the window shade to pull the screen down over the window.
Add the LIGHT BULB to the middle projector to start the puzzle.
Each projector shines a piece of a pattern onto the window. Tap the projectors to cycle through their images.
Combine the correct three sections from each projector to complete an image.
Every time you make an image, a diagram will be added to your Notebook.
There are 8 total pictures made by the projectors.
Go back to the Foyer downstairs, then tap the right area to move to the other side of the room.
Foyer (Right Side)
Puzzle Piece 85/99 is on the wall above the bookcase.
Puzzle Piece 86/99 is at the top of the seat of the chair.
Puzzle Piece 87/99 is near the upper left side of the bookcase.
Moth 18/20 is on the wall above the top of the door.
Coin 17/20 is on the mantle beside the right oil lamp.
Photo 18/20 is on top of the clock between the two oil lamps.
Go through the door into the Dining Room.
Dining Room
Tap the framed picture on the wall to reveal a hidden safe.
Inspect the safe to start the puzzle.
Use the drawings in your Notebook taken from the projected images of the Attic puzzle to find the correct combination.
Note that each slider on the safe has a uniquely colored gemstone.
The top gem is orange, the middle gem is green, and the bottom gem is pink.
There were three projected images seen in the Attic that contained those same colors.
The pumpkin was orange, the frog was green, and the pig was pink.
Each projected image also contained a corresponding number.
Pumpkin = 27, Frog = 16, Pig = 79.
Tap and drag the colored sliders or click the left and right arrows to set the correct numbers of the combination.
After the puzzle is solved, tap the handle to open the safe.
Take the RUBY GEMSTONE from inside.
Puzzle Piece 88/99 is below the right wall shelf holding three plates.
Puzzle Piece 89/99 is on the right side of the rug under the dining table.
Puzzle Piece 90/99 is on the base of the fireplace.
Puzzle Piece 91/99 is at the front left corner of the dining table.
Go through the next door to enter the Kitchen.
Collect the glowing OLD WAR LETTER 5/5 from the middle bowl on the left table.
Puzzle Piece 92/99 is on the wall near the upper left corner of the cupboard.
Puzzle Piece 93/99 is on the right drawer at the bottom of the cupboard.
Coin 18/20 is in front of the dish on the lowest shelf of the cupboard.
Take the NATION FLAG 2/3 on the ground in front of the pile of stones.
Go all the way back to the Storage Room at the side of the station building.
Collect the Photo 19/20 on top of the box labeled "Bethesda Water" on the shelf.
Exit the room and travel to the inside of the Train Car.
Take the Photo 20/20 on the left windowsill behind the lamp.
When the last Photo is collected, the COMPLETED PHOTO ALBUM will be added to your inventory.
Return to the Battle Monument in the forest.
Give all five OLD WAR LETTERS to the ghostly soldiers standing around the monument.
The ghosts will disappear once they've received all the letters, unblocking the right path.
Follow the road to the Right Forest Path.
Right Forest Path
Speak with the ghostly photographer and give him the COMPLETED PHOTO ALBUM.
The ghost will disappear and unblock the rest of the path through the forest.
Puzzle Piece 94/99 is in the leaves on the far right side of the screen, just beside the Notebook icon.
Puzzle Piece 95/99 is on the large tree trunk at the left side of the path.
Moth 19/20 is at the top of the fern leaves growing out of the lower left side of the area.
Coin 19/20 is on the ground near the start of the path.
Continue forward to reach the Meadow.
Take the NATION FLAG 3/3 in the grass in front of the left side of the pile of rocks.
Puzzle Piece 96/99 is on the grass at the left side of the area.
Puzzle Piece 97/99 is on the ground in front of the pile of rocks.
Puzzle Piece 98/99 is in the branches of the tree behind the far right rock.
Puzzle Piece 99/99 is in the leaves above the pile of rocks.
Moth 20/20 is at the top of the far left boulder.
Coin 20/20 is on the grass under the gap between the pile of rocks and the far right stone.
Now that all 99 Puzzle Pieces have been collected, tap the icon on the left side of the screen to start the puzzle.
Assemble all the Jigsaw Puzzle Pieces on the board to complete the picture.
Tap and drag a selected puzzle piece to move it around the board, then release the piece to place it.
If a piece is released in the correct location, it will lock in place.
The easiest way to solve the puzzle is to find and place the corner pieces, then the top/bottom/left/right borders, and then finally the middle section.
After the puzzle is solved, the SKELETON KEY WITH RED RIBBON will be added to your inventory.
Go all the way back to the right side of the Foyer in the manor house.
Tap the globe between the door and the bookcase to zoom in.
Add the three NATION FLAGS from your inventory to the ring at the top of the globe to start the puzzle.
Identify the nation that each of the four flags belong to, then locate those nations on the globe.
The first flag on the left is the flag of Spain (A).
The second flag is the country Sweden (B).
The third flag is the country Saudi Arabia (C).
The fourth flag is the country Niger (D).
Tap each country on the globe in the same order as their flags.
After the puzzle is solved, take the WHITE DIAMOND from the revealed compartment between the four countries.
Return to the Meadow past the right path in the forest, then continue forward to the Vault Entrance.
Vault Entrance
Tap the two valves in front of the pool of water, then tap the third valve hidden beside the right stone and the bush.
The pool of water will disappear, revealing a secret passageway.
Go down into the Vault.
Tap the large, black button panel on the side of the wall to start the puzzle.
Note the four numbers in the squares at the top.
Each number can be found from one of the eight projected images from the Attic puzzle.
35 = the Whale.
53 = the Dove.
16 = the Frog.
42 = the Apple.
Tap the left or right arrows below the gems under each number to change the gem color to match the color of its corresponding animal.
For example, the Whale is blue, so change the gem under 35 to the color Blue.
Change the gem under 53 to White.
Change the gem under 16 to Green.
Change the gem under 42 to Red.
After the puzzle is solved, place each gemstone from your inventory into the slots at the bottom of the panel in the same order as the colored gems at the top.
Place the SAPPHIRE GEMSTONE in the first slot on the left, the WHITE DIAMOND in the second slot, the EMERALD GEMSTONE in the third slot, and the RUBY GEMSTONE in the last slot on the right.
Continue through the opened door at the right to the Bunker.
Tap the lever on the left wall to pull it down and to the left.
Tap the gun display case to zoom in.
Note the spaces for ten missing guns and one staff-like object.
You've probably seen a few of the guns already.
Locate and collect all 10 firearms, then place them on their matching space in the display case.
Refer to the Collectibles section of the Walkthrough for the locations of the Guns.
Use the SKELETON KEY WITH RED RIBBON to unlock the iron gate.
Continue forward to the Corridor.
Tap the lever on the right wall to pull it down.
Go through the left doorway to the Tomb Stairs.
Tomb Stairs
Tap the lever on the ceiling to pull it from the right to the left.
Take the OLD HANDGUN 1/10 lying on top of the steps.
Go down the stairs to the Tomb Entrance.
Tomb Entrance
Pull the lever at the top of the left column down and to the left.
Inspect the sliders on the wall above the stairs to start the puzzle.
Find the correct position of each slider to solve the puzzle.
Drag a slider up or down to one of the five notched points on each bar.
Tap the round button at the bottom to test your solution.
If a slider is in the correct position, the gemstone above it will change from the color white to green.
Use trial-and-error to find each correct slider position.
After the puzzle is solved, go through the opened doorway into the Tomb.
Pick up the BLACK SKELETON KEY on the ground to the left of the gold coffin.
Go back to the Corridor.
Use the BLACK SKELETON KEY to unlock the doors at the end of the hall.
Move forward into the Blue Chamber.
Blue Chamber
Take the ANTIQUE RIFLE 2/10 leaning against the far right tube.
Go back three times and up the ladder to return to the Vault Entrance.
Take the OLD HANDGUN 3/10 in the grass in front of the rocks.
Return to the Lounge in the brick building.
Collect the ANTIQUE RIFLE 4/10 mounted on the wall above the fireplace mantle.
Go through the left door into the Small Bedroom.
Take the ANTIQUE RIFLE 5/10 leaning against the wall behind the right side of the dressing table.
Exit the building, go down into the Basement, then continue forward into Middle Antechamber.
Pick up the OLD HANDGUN 6/10 from atop the pile of rocks.
Return to the Foyer in the manor house.
Collect the ANTIQUE RIFLE 7/10 on top of the piano.
Move forward into the Living Room.
Take the ANITQUE RIFLE 8/10 hanging at the top of the wall above the fireplace mantle.
Go back, right, and then forward twice to enter the Kitchen.
Pick up the OLD HANDGUN 9/10 between the candle and the scales on the cupboard.
Collect the OLD HANDGUN 10/10 poking out of the top of the crate at the lower left side of the row of shelves.
Travel to the Bunker inside the underground vault.
Tap the weapons display case to zoom in.
Place all 10 firearms from your inventory onto their respective display racks.
Take the glowing MYSTIC SCEPTER that appears in the last space at the lower right corner of the display case.
Return to the Tomb.
Use the MYSTIC SCEPTER on the socket in the ground between the two lower left braziers.
Tap the scepter to pull it to the right like a lever.
The chains at the top of the gold coffin will pull it upwards.
Take the GEAR WHEEL from the revealed side of the gold coffin.
Go back three times and forward once to return to the Blue Room.
Inspect the button panel at the front of the room.
Add the GEAR WHEEL to the missing space between the matching gears to start the puzzle.
Match the level of liquid inside each tube to the area between white lines on the tube.
Tap a wheel to raise the fluid level of its corresponding tube, and tap a lever to lower its fluid level.
The first wheel and lever on the left affect the first tube, the second wheel and lever affects the second tube, etc.
You must work quickly, as the amount of fluid in every tube will incrimentally lower every second.
After the puzzle is solved, go through the opened door into the Altar Room.
Place the COMPLETED PHOTO ALBUM onto the pedestal in front of the golden statue.
Congratulations! You've exorcised the town.
Thanks to Trinn for the walkthrough!

15 Comments

Thank you for a very helpful walk through. Wonderful job and very thorough.
Thank you, Barbara! I'm glad you were able to find the help you were looking for. :)
Both The Haunt and The Haunt2 are very good games i have played each all the way thro and started The Haunt for the second time so I will give these games a 5 star rating. Jay
Hi Trinn, thank you so much for making such a thorough walkthrough! :) One question: you say
photo #19 is in the Storage Room
, but it doesn't show on the picture you've posted of that place. I must have clicked every square millimeter there a thousand times. Could you please explain or repost the picture...? Thanks a lot!
Hello jenny.saffron,
I'm glad you've found the walkthrough helpful! I've updated the image in the walkthrough to include Photo 19/20, so thank you for pointing that out! If you're still having trouble finding it, you can locate the photo:
On top of the crate labeled "Bethesda Water" on the shelf under the four glass jugs. Here's a screenshot for reference.
Let me know if you have any other questions :)
I am at the end of the game and have put the scepter into the place on the floor, but only one chain is attached to the coffin. When I tap the scepter, the coffin won't raise. What am I doing wrong?
I am having an impossible time using the tub on the snake. What am doing wrong. I clicked on te washtub in my inventory. And I repeated lt clicked on the snake until it attacked me. Please help me anyon.
Much thanks.
Photo 23 (Left Forest Path, n.10 of the puzzle pieces) is broken. After going through all the photos, I'm still looking for the last piece of the puzzle...I hope it is hidden very well in photo 23 :-)
I have spent days trying to open the suitcase. I have all the colors except the last green. What am I doing wrong?
How do I put the bath tub on the snake, he keeps biting me ?
bro.. where I can find'it the photo "19" in the haunt 2
Can anyone tell me where photo 5 is? Not the one shown here but the one that is labeled 5 in the game.
The mini-Stonehenge meadow where the blue flag is supposed to be does not have the flag. Without this flag, I cannot complete the game. And, yes, I have given the photographer his completed album. Is it possible that I did things out of order? The only option I seem to have is to re-set the game and do things in a different order. I am positive I am looking at the correct screen, between where the photographer spirit lived and the reflecting pool. I have even used a magnifying glass. Please help so I don't have to start over. I want to get on to more of your games, which I am thoroughly enjoying.
Sorry the image for one of the puzzle pieces isn't working! (List item 10, puzzle pieces 22 and 23) Unfortunately, it's been such a long time since I wrote it that I no longer have the screenshot file, but here is a description from the walkthrough of where the puzzle pieces are located:
Left Forest Path Puzzle Pieces
Hope that helps! Let me know if you still have trouble locating it :)
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- Destiny 2 guide
How to farm and get Spectral Pages in Destiny 2 Festival of the Lost 2023
Here are the best Spectral Pages farming methods
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Share All sharing options for: How to farm and get Spectral Pages in Destiny 2 Festival of the Lost 2023
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You’ll need to collect Spectral Pages as part of Destiny 2 ’s fabulously silly, annual Halloween event, Festival of the Lost .
Everyone’s favorite space grandma, Eva Levante, tasks you with collecting Spectral Pages , transforming them into Manifested Pages , and adding them to the Book of the Forgotten . This event has gone more-or-less unchanged for the past two years, and it’s seen some very minor changes this year. The name of the game has always been “how can I get as many Spectral Pages as possible as fast as possible?”
In this Destiny 2 guide, we’ll show you how to get Spectral Pages and teach you how to farm Spectral Pages as efficiently as possible.
How to get Spectral Pages
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Spectral Pages are what we like to call the “go play Destiny 2 ” currency for Festival of the Lost. The entire point of the currency is to get you out there playing the same stuff you play every week and every season: Strikes, Crucible, raids, what have you. Different activities award different amounts of pages (usually based on difficulty and length).
The only real caveat to collecting these is that you must be wearing the Masquerading Helm festival mask in order to get Spectral Pages from activities. The type of character mask you equip to the Masquerading Helm is purely aesthetic and won’t boost your page numbers or anything like that.
Once you have an inventory full of pages, you can take them into the Haunted Lost Sectors activity in the Tower. Kill as many Headless Ones as you can (up to 15 per Lost Sector), as that will determine how many Spectral Pages you transform in a single go.
You’ll need a whopping 126 Manifested Pages in order to fully complete the Book of the Forgotten this year.
How to farm Spectral Pages
Cheese Forever (an infamous Guardian who always finds new ways to break the game on YouTube), put up a quick guide explaining how to do First Contact checkpoint farming , which nets you nine to 10 Spectral Pages every few minutes.
This exploit has been in the game for a bit, but the general idea is that you load up the mission, get the checkpoint (either by trading it with a friend or just completing the mission), reload and do it again. Instead of having to redo the entire mission, you’ll only have to do a portion and get tons of rewards very quickly.
This is the most common community method for just farming pages, and Kackis even mentions a slightly different method in his guide below. It’s very tedious, but far and away the most efficient method there is.
For those that want to farm entirely solo or don’t want to use an exploit, your best bet here is to farm Heroic Public Events , like Kackis mentions in his video above. Most Public Events allow you to quickly reload the area and do them again if you’re fast enough, which lets you “double-dip” pages for very little effort.
Public Events are only your best option if you’re already done with Season of the Witch, however. If you have Strikes to do for the new seasonal weapon or Crucible ranks to grind, killing two birds with one stone (while wearing a mask) is going to be the best use of your time here.
Basically just determine what you need to do in the game before the next season and do that thing. As long as you’re wearing a mask, you’ll get some Spectral Pages out of it. But if the answer to that initial question is just “finish Festival of the Lost,” hit up the First Contact exploit or run a mind-numbing amount of Heroic Public Events instead.
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Here’s some daylight pictures of the just the front yard 🎃 Be sure to come and check out the walkthrough haunted house in the backyard!
Posted: October 23, 2023 | Last updated: October 25, 2023
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Get a behind the scenes look at a haunted attraction in Metro Detroit
Erebus offers a unique experience.
April Morton , Live in the D Reporter
It’s the season of haunted houses and spooky, scary nights, but have you ever stopped to wonder what happens behind the scenes at these frighteningly fun attractions?
Erebus Haunted Attraction in Pontiac is one of the most well known haunted houses in Michigan and in the nation, and now they’re doing something new to show how their monsters are made. It’s called “Making of a Monster, a Walkthrough Documentary.” This attraction, new for 2023, is a great way to ease the curiosity of anyone who ever wondered what goes into creating a haunted attraction. It takes people behind the scenes to learn about the history of Erebus, including the elaborate sets and more.
“Live in the D’s” April Morton stopped by Erebus to give us a sneak peek at this new attraction. The walkthrough is offered every Saturday and Sunday afternoon through November 4th. To see the entire story, click the video above.
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Here are 10 haunted houses to visit Halloweek before time runs out
The clock is ticking to visit some of the best haunted houses this halloween, by kim jao • published october 24, 2023 • updated on october 24, 2023 at 2:40 pm.
Time is running out to see some of the best haunted houses Chicagoland has to offer this Halloween season. From 13th Floor Haunted House to HellsGate, killer clowns, ghouls and monsters await your visit.
Here are 10 haunted houses to check out running up to Halloween and any special events they have planned. Be sure to make plans – many of these venues shutter on or before Oct. 31, with select events on Nov. 3 and 4.
13th Floor Haunted House - Schiller Park
Explore two themed-haunted houses in suburban Schiller Park hosted by entertainment company Thirteenth Floor . The Deadlands is a post-apocalyptic world rife with viral mutations where visitors embark on a quest to expose the corporation behind the virus. Depths of Darkness, meanwhile, is a maritime horror adventure following an ancient deep-sea creature.
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On Saturday, Oct. 28, you can sign up for a “Behind The Screams” tour where tour guides take groups of guests through each room of the haunted house, explain their history and what it takes to run the seasonal event.
On Sunday Oct. 29th, guests can attend a “Monster Free Hour” at 5 p.m. and walk through the haunted house without live actors on set.
The attraction is located at 5050 River Rd., Schiller Park and is open most days of the week. You can view the schedule and buy tickets here .

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Nightmare on Clark Street - Chicago
Wrigleyville-based Nightmare on Clark Street is a three-floor labyrinth-style haunted house where guests must navigate their way through various scares. The attraction even has a bar with Halloween-themed cocktails, so guests over 21 can find liquid courage before continuing on.
Nightmare on Clark Street is located at 3505 N. Clark St. and is open with extended hours this week: Visit from 1 p.m. to 10 p.m. on Mondays to Thursdays, 6 p.m. to 11 p.m. on Fridays and 12 to 11 p.m. on Saturdays and Sundays. Tickets can be purchased here .
The Old Joliet Haunted Prison
The venue housing this attraction was featured in "The Blues Brothers" and closed doors as a real prison back in 2002. Now, it’s said to be haunted. The Haunted Prison in Joliet is another Thirteenth Floor attraction. This year, it’s featuring four attractions: Cellblock 13, which houses an inmate with an insatiable thirst for revenge, the old prison yard, a labyrinth slaughterhouse and zombie laser tag. Thirteenth Floor has also organized a series of 5-minute escape rooms and serves Halloweened-themed drinks at the bar.
Visit the Old Joliet Haunted Prison at 401 Woodruff Road. It is open from Fridays to Sundays in October, with additional weekdays running up to Halloween. You can buy tickets here .
The Catacombs - Chicago
Descend into the Catacombs of St. Pascal’s Church, a non-profit haunted house run by the school and church, where all funds raised will support youth education efforts. The Catacombs, located in Portage Park, houses a list of original icons, including Peanut the Clown, a scarecrow named Stitches and a three-faced man.
You can visit The Catacombs at 6143 W Irving Park Road on Fridays, Saturdays and select Sundays running up to Halloween. You can buy tickets here .
Basement of the Dead and Shattered 3D - Aurora
Ranked number one on various haunted house lists is Basement of the Dead , a horror attraction featuring other-worldly creatures, ghosts and chainsaws in Aurora. Tickets to the haunted house include entry to the circus-themed Shattered 3D walkthrough.
Those who want to explore the set without jump scares can participate in “Nights of Isolation” on Wednesday, Oct. 25, where guests must find their way out of the Haunted House with just one glow stick per group. To celebrate the last night of the season, there will be a “Lights Out” event on Nov. 3 and 4 where guests will explore the 1,500 square-foot venue filled with actors and animatronics using only a glow stick to navigate.
The haunted house is located at 42. W. New York Street, and is open from Wednesday to Sunday. Ticket prices vary depending on the day and can be purchased here .
Disturbia - Downers Grove
From the same creator as Basement of the Dead is Disturbia. Visitors will embark on a path that takes them through a haunted graveyard and pumpkin patch full of deformed monsters.
Those hoping to avoid jump scares can visit the Wednesday “Nights of Isolation” on Oct. 11, 18 and 25 to walk through the space without actors.
Disturbia, located at 1213 Butterfield Rd., is open daily from Oct. 25 to 31, with special “Lights Out” nights on Nov. 3 and 4 just like Basement of the Dead. The haunted house will also welcome guests on Select Wednesdays, Mondays and on Halloween. Information on how to purchase tickets can be found here .
HellsGate - Lockport
This multi-level haunted mansion is hidden in the woods, keeping its ghouls and secrets locked behind a gate. HellsGate features a giant slide and guests have the chance to get their ticket free if they can find the Key Master and solve their riddle correctly within 10 seconds.
Visitors must park at 301 W. 2nd St. and take a roughly five-minute shuttle bus ride to the HellsGate grounds. The haunted house is open Thursdays to Sundays in October, with additional dates running up to and on Halloween. Tickets can be purchased here .
Hayride of Horror - Lockport
Just a five-minute drive away from HellsGate is the Hayride of Horror where guests ride through a haunted park full of spirits. At the same venue, guests can also experience the Curse of the Bayou. The venue also features a 20-foot outdoor movie screen and bonfire to warm up those in line while waiting their turn.
Find tickets to the Hayride of Horror, located at 1811 S. Lawrence Ave, here . The hayride is open on Fridays and Saturdays.
Massacre Haunted House - Montgomery
In this massive venue, visitors can walk through over 35,000 square feet of horror attractions rife with killer clowns and blood-thirsty nurses. A new "torture chamber" has opened up this year, too. Massacre Haunted House is one of the largest indoor haunted houses in Chicago land that features movie-quality set design and nearly 100 actors.
You can also find escape rooms and an axe throwing lounge. The venue, including the waiting line that has heating, is fully indoor and has 40 rooms, so don’t let the weather be an excuse to skip out!
The Massacre Haunted House is located at 299 Montgomery Road, and is open from Oct. 26 to 29, Oct, 31 and Nov. 4. Tickets can be purchased here .
Scream Scene - Skokie
Chainsaw maniacs and a clown maze are some of the frightening highlights you’ll find at the Scream Scene. The attraction comes to haunt Skokie every fall, taking over the Skokie Water Playground that is left abandoned in cooler months.
Located at 4715 Oakton Street, Scream Scene is open on Oct. 27 to 29 and Nov. 4, but not on Halloween. Find tickets here .
This article tagged under:

- Collectible Star (1/30)
- Orikon Ore (1/14 -> 1/4 for Orikon Sword)
- Mammut Steak
- Defeats all the rest
- Orikon Ore (2/14 ->2/4 for Orikon sword)
- 2 Orikon Ore (3-4/14 => 4/4 for Orikon Sword)
- 2 Collectible Stars (9-10/30)
- 2 Green Goops
- Orikon Ore (5/14 => 1/5 for armor)
- Collectible Star (11/30)
- Orikon Ore (6/14)
- Maana (1/12) Unmissable
- Key to your house
- 2 Collectible Stars (12&13/30)
- Collectible Star (15/30)
- Collectible Star (16/30)
- Maana (3/30)
- Collectible Star (17/30)
- C53 - Squirrel
- C55 - Grizzly
- Jump to the other side
- Jump and throw three bullets in your general direction.
- Crawl to the other side
- Fire a shot from the ground (BIG BANG ATTACK ... uh wrong universe)
- 2 Orikon Ore (8&9/14 => (5/5 armor))
- Collectible Star (18/30)
- Turn 1 and all other turns for Kuro ... attack never use combo not worth it.
- For velvet Turn1 should cast armor of frost
- And for fina all turns Charge/Slash (not level 2) or heal when Hp hit 45 or less
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- Turn 3 and on velvet keep the spells up when needed and Charge/Ice the rest of time
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Haunted Hunt Walkthrough, Chapter 2 – Adventure Escape Mysteries
A ghostly puzzle awaits.

This is part two of our walkthrough guide to the Adventure Escape Mysteries game, Haunted Hunt. At the end of Chapter 1 , Moira has escaped her cell and used Raven's form to break herself out of the room she was in. Still trapped in the house, she stumbles upon some séance equipment. Perhaps she can summon a ghost to help her escape in our Haunted Hunt Chapter 2 walkthrough.
Haunted Hunt Chapter 2 Walkthrough

In human form, look at the painting on the wall (1a), which shows the steps for summoning a ghost. There are six candles here, four of which are lit. Note the objects on the plinths (the Ouija Board and planchette, plus the reflections of the moon on the table).
Related : Echo Bay Murders – Chapter 1 Walkthrough
How to enter the secret room

Now get a close-up of the bookshelf (1b). You’ll note five of the books have stripes on them:
- 1 stripe : UK
- 2 stripes : Egypt
- 3 stripes : France
- 4 stripes : Spain
- 5 stripes : Italy

Go into Raven form and pick up the Planchette Half (2a) and Candle (2b). Click the painting (2c) to move it aside and take a second Candle from inside. Click each of the window shutters (2d) until they recreate the pattern of moonlight on the table as it is in the photo (see below). Then select the Globe (2e) for a close-up. Click the five countries in the order above, which will open the bookcase and reveal a secret room.

Now back in human form, click the new entrance to go into the secret room. Go straight back to Raven form and take your third Candle (3a), the second half of the Planchette (3b), and the Dowsing Rod (3c). Then click the clothes (3d), which moves them to reveal a fourth Candle (4a).

Click the moths on the pocket of the blue jacket (4b) to reveal a Broken Pocket Watch , with its one remaining hand pointing to 43 . Also, open the left drawer to get a fifth Candle (4c).

How to use the Ouija Board
As a human, open the bottom left cupboard (5a) to get a sixth Candle , then open the top of the desk and take the Ouija Board (5b). Click the broken picture frame (5c) to get a Glass Pane , then open the box (5d) and get the Pendulum from inside.
Related : On Thin Ice – Full Walkthrough & Solutions (Chapters 1-4)

Back in the first room, add the glass pane to the Camera to fix it, then click it again to reveal a blurry captured image you need to bring into focus. You do this by moving the tabs on the right into the correct positions (see the image above if you're struggling, as it can be quite tricky). Once you do, a ghost appears, pointing to the number 20 in the bottom left of the photo.
When you come back out of the photo, a second Dowsing Rod will fall from the camera, so pick it from the floor under the camera. Add the six candles to the candlesticks, put the Ouija Board on the table, and place the two dowsing rods on the right pedestal. Next, place the two Planchette halves onto the board and add the pendulum to the left pedestal.

Once done, a compartment opens (6a) to reveal a Tinder Box in a secret compartment. Take it and use it to light (from left) the first , second , fifth , and sixth candles. If you’ve correctly opened the shutters in Raven form, you’ll get a cut scene, because the board is ready to use!

How to escape the room
Click on the board and you’ll be asked for the ghost’s time of death. Move the Planchette to 2 , 0 , 4 , then 3 , at which time Baxter will appear. He’ll ask you to move the box by the door, but a trap is triggered before you get a chance. Return to Raven form and fly up through a gap that has appeared in the hole behind where you moved the picture (2c). This begins a pipe connection puzzle.

The exit you need is marked in the image above. Switch the pipes as you move to follow this path, move onto the crack, and you’ll have completed Chapter 2 of the Haunted Hunt.
Looking for the Solution for the next section? You can find the Haunted Hunt Walkthrough, Chapter 3 – Adventure Escape Mysteries right here at Pro Game Guides!
About the Author

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Howell couple's haunted walk-through becomes more popular every year
HOWELL — What started as a single prop four years ago has turned into a popular haunted walk-through in Howell.
Since 2020, Ron Lenders and Kristen Wiebe have hosted a haunted walk-through in their yard on the corner of State Street and Summit Street in Howell.
This year’s walk-through opened the first week of October. It'll run past Halloween through the first week of November, Lenders said, and is open daily, starting at 3 p.m. and lasting until roughly 10 p.m.
Lenders and Wiebe had one Halloween prop in 2019 after moving into their home. Inspired by their love for Halloween, they began adding more props in 2020. After lockdowns during the COVID-19 pandemic, the couple wanted to provide some community fun. It's grown every year, Lenders said.
When visitors arrive, they’ll encounter a variety of scary characters, including evil clowns, witches, monkeys, monsters and more. There's also a fog bubble machine, where fog shoots out when a bubble is popped.
An accountant by day, Lenders said planning for the haunted walk-through has been his creative outlet. Lenders and Wiebe search for props and decorations throughout the year.
“We get a lot of people having fun and making people laugh and smile,” Lenders said.
Subscribe: Get unlimited access to our local coverage
Wiebe’s love for Halloween started when she was a kid, as she watched scary movies with her older sister. The large corner lot provides ample space for frightening Halloween props and decorations to entertain families.
“If the weather is good or bad, the amount of people who come over on Halloween is so much fun,” Wiebe said.
Lenders and Wiebe are preparing for a massive turnout on Halloween. Many families make the home their final stop for trick-or-treating. There's hot spiked cider for adults and candy for children.
“We love it," Wiebe said. "It’s a blast."
— Contact reporter Evan Sasiela at [email protected] . Follow him on Twitter @SalsaEvan .
This article originally appeared on Livingston Daily: Howell couple's haunted walk-through becomes more popular every year
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North Hollywood-Toluca Lake | Featured Event
Free, halloween 'haunted house of hysteria' 2023: cypherblu film studio, sun valley.

Event Details
CypherBlu's Haunted House of Hysteria
Saturday, Oct. 28, 2023 - 7 p.m. 10 p.m.
CypherBlu Film Studio, Tuxford St., Sun Valley/Los Angeles, CA
From CypherBlu Lighting & Grip :
"It's baaackk...... CypherBlu's Haunted House of Hysteria will be open this year for one night only!
"Admission is FREE and tickets are not required !!!
"Come in costume, bring your friends, and enjoy the spine-chilling terrors of trick-or-treating through the best Haunted House in all of Los Angeles!
"Prepare to encounter ghastly ghosts, sinister souls and terrifying creatures lurking around every corner.
"Our haunted house is filled with heart-pounding surprises and hair-raising scares that will keep you on the edge of your seat.
"Explore the dark corridors, navigate through eerie rooms, and experience the thrill of facing your deepest fears. But beware, as you never know what awaits you in the shadows.
"Whether you're a horror enthusiast or just looking for an adrenaline rush, CypherBlu's Haunted House of Hysteria is an event you don't want to miss.
"This is a FREE EVENT being haunted entirely by volunteers (not intended for children under 13), so if you'd like to join the crew, we'd love to have you, or please feel free to just run through the maze...
"We hope you and your loved ones make it out alive!
"Mark your calendars and get ready for a spooktacular night of frightful fun!"
MORE INFO HERE
- -Shutterstock image
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The Haunted Mansion

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Disney's Haunted Mansion

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Disney's The Haunted Mansion – Guide and Walkthrough
Playstation 2 game boy advance gamecube xbox.

Guide and Walkthrough (PS2) by jwh6913
Version: 1.25 | Updated: 11/05/2003
View in: Text Mode

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This is a complete walkthrough guide for the full version of Haunted Manor 2 - The Horror behind the Mystery by redBit games. Feel free to ask for help or offer help in the comments below. Walkthrough: 1. The beginning is the same as the light version, with very minor changes. You can follow my walkthrough for the light version.
The Haunt 2: Walkthrough October 18, 2012 point-and-click / Room Escape 29 Comments The Haunt 2 By: Synthesis Design Solutions, LLC (Furious Apps) Walkthrough: Feel free to ask for help in the comments section until a walkthrough is posted. Share this: Tags: furious apps, FuriousApps, synthesis design solutions, walkthrough
1. Pick up the scroll and read it. Then continue on to screen 2. You can also watch my complete walkthrough video here: 2. Pick up the bolt cutter and continue ahead to screen 3. 3. There's a forked path here. First, solve the tile puzzle. Take the matches and harp coin. Then take the left path and keep going until you see a cabin at screen 42. 4.
Are you looking for the walkthrough for the full game? Walkthrough: If you need a video walkthrough, you can watch this one I made. or follow the text/photo walkthrough below it: 1. Tap on the gate to the right. On the wall to the left is a sliding block puzzle. Move the tiles around to solve the puzzle. You still need the missing tile, though.
FISHING HOOK on ROPE. Use ROPE, take DETECTIVE'S ID (B). Give DETECTIVE'S ID (C). Select (D). Select (E). Go forward. Select (F). Select scene, play puzzle. Select (G), earn FINGERPRINTING POWDER. Select (H). Read note, take ROPE and RUBBER GLOVE (I). Use FINGERPRINTING POWDER and DUCT TAPE, earn 1/3 IMPRINT PIECES (J). Go forward.
Walkthrough The Haunt 2 By JohnB | October 20, 2012 Currently 4.2/5 1 2 3 4 5 Rating: 4.2 /5 ( 130 votes) Platform: iOS, Android Categories: adventure, android, furiousapps, game, hiddenobject, ios, ipad, iphone, kindle, mobile, pointandclick, rating-y, tablet, thehaunt Comments (15) | Views (33,880)
0:00 / 6:54 Haunted Manor 2 : FULL WALKTHROUGH Part 1 redBit games Official 2.23K subscribers Subscribe 125K views 6 years ago Part 1 of our Complete Narrated Walkthrough Series for...
Fortnite 2017 Browse game Gaming Browse all gaming It's cable reimagined No DVR space limits. No long-term contract. No hidden fees. No cable box. No problems. How to Play Haunted Escape Chapter...
Once you have an inventory full of pages, you can take them into the Haunted Lost Sectors activity in the Tower. Kill as many Headless Ones as you can (up to 15 per Lost Sector), as that will ...
The Mystery of Haunted Hollow 2: Complete Walkthrough Guide. Appunwrapper writes: "This is a complete step-by-step walkthrough guide with hints, tips, tricks, help, answers and solutions for the iOS and Android adventure game The Mystery of Haunted Hollow 2 by Point & Click LLC."
We'll be open October 28th through the 31st -7pm to 10pm👻 All the details are on the flyer attached in the photo slide!! Hope to see you at the Ambush Haunted House 🏚️
The complete walkthrough for Mystery of Haunted Hollow 2 ~ - Complete Guide Walkthrough is here, only on Game Solver! Find cheats, solutions, tips, answers, and walkthroughs for this popular game by Midnight Adventures LLC, available on iPhone, iPad, and Android.
Need more help? Try my step-by-step walkthrough: http://www.appunwrapper.com/2016/09/07/the-mystery-of-haunted-hollow-2-walkthrough-guide/Download link: http...
82. Go back to the first cemetery screen and tap to the left to find the gutter with water spilling from it. Fill your bucket with water. This video should take you through to this point in the walkthrough: 83. Go back to the lounge. Pour the bucket of water on the fire and get the key from the fireplace. 84.
1. Look at the painting on the wall to see how to summon a ghost. The first thing to notice is the crescent moon shapes. Also, look at the books on the bookshelves. Notice that five of them have gold lines on them. Keep this in mind. We'll use it soon. 2. Change into a raven.
0:00 / 34:00 Unsolved Case 2 Episode 2 City of Haunted Walkthrough | Unsolved Case 14 Tiny Bunny 45.7K subscribers Subscribe 317 views 2 weeks ago #unsolvedcase #dominiGames...
AE Mysteries - Haunted Hunt Chapter 2 Walkthrough [HaikuGames]Adventure Escape Mysteries Haunted Hunt Chapter 2 Walkthrough [HaikuGames]For Android: https://...
Haunted School 2. Haunted School 2 take you back to an abandoned school where they say some used to create a ritual to summon demons, all in a fun but scary horror game!
It takes people behind the scenes to learn about the history of Erebus, including the elaborate sets and more. "Live in the D's" April Morton stopped by Erebus to give us a sneak peek at ...
From 13th Floor Haunted House to HellsGate, killer clowns, ghouls and monsters await your visit. ... Tickets to the haunted house include entry to the circus-themed Shattered 3D walkthrough.
Walkthrough: Chapter 1| Chapter 2| Chapter 3| Chapter 4| Chapter 5| Chapter 6| Chapter 7| Chapter 8 Chapter 1: You can watch my walkthrough video for Chapter 1 or continue below for my step-by-step guide. 1.
Get in the warp (to the right) and go to the past again. Push the trunk you just used right and go push the one below left needs a level 2 charge and to be stuck to the roots while facing it. Now push the blue mushrooms to go to the future. Get down to the warp between the two stones. You should now be in present time.
Haunted Hunt Chapter 2 Walkthrough Image by Pro Game Guides In human form, look at the painting on the wall (1a), which shows the steps for summoning a ghost. There are six candles here, four of which are lit. Note the objects on the plinths (the Ouija Board and planchette, plus the reflections of the moon on the table).
HOWELL — What started as a single prop four years ago has turned into a popular haunted walk-through in Howell. Since 2020, Ron Lenders and Kristen Wiebe have hosted a haunted walk-through in ...
Saturday October 28, 2023: CypherBlu's Haunted House of Hysteria Saturday, Oct. 28, 2023 - 7 p.m. 10 p.m. CypherBlu Film Studio, Tuxford...
Haunted Manor 2 Walkthrough: Look at the papers on the wall and remember the numbers on them: 9573 Go to the blue electric box. Place the metal lever, light bulb, and yellow knob onto the machine. Tap the knob to turn it to the ON position. Put the number 9573 into the box, then pull the lever. Proceed to the next Haunted Manor 2 walkthrough page.
Sherlock Holmes : The Awakened - The Haunted House CHAPTER 2 Full Walkthrough Mr.AfterGames 3.63K subscribers Subscribe 162 views 3 weeks ago #sherlockholmes #sherlockholmestheawakened...
Release Date, Trailers, News, Reviews, Guides, Gameplay and more for The Haunted Mansion
Ezekiel Halloway, an unmarried dreamer who learned self-reliance through the orphanages he was in, was looking for employment on October of 1879. He finally answers to an add about an Assistant...