- Nether mobs
- Flying mobs
- View history
- 3.1 Fireball
- 5.2 Entity data
- 6 Achievements
- 7 Advancements
- 11.1 In other media
- 12 References
- 13 External Links
Spawning [ ]
To spawn naturally, a ghast requires a solid block below it and a free space 5×5 blocks wide and 4 blocks high. They spawn only in the basalt deltas , nether wastes , and soul sand valley biomes , all three of which exist only in the Nether dimension, and in any light level. In Java Edition ghasts cannot spawn in soul sand valleys if another ghast is within 16 blocks of spherical distance to the intended spawning location; In Bedrock Edition , two ghasts can spawn within any 4 chunk span.
Ghasts do not spawn in nether fortresses , but they can wander nearby.
- Ghast tear (0–1) . Looting increases the maximum ghast tears dropped by one per level, for a maximum of 4 ghast tears with Looting III.
- Gunpowder (0–2) . Looting increases the maximum gunpowder dropped by one per level, for a maximum of 5 gunpowder with Looting III.
- 5 when killed by the player.
Behavior [ ]
Ghasts float around the Nether with their eyes and mouth closed and periodically make crying sounds, which can be heard from up to 80 blocks away. They have a hitbox of 4×4×4 blocks, as well as nine tentacles that are not included in the hitbox.
When within range, a ghast faces the player and shoots a fireball every 3 seconds, opening its eyes and mouth and making a screeching sound. A ghast requires a line of sight to the player before firing, which can be blocked by any solid block including transparent blocks. In Java Edition , they target players within 64 blocks horizontally and 4 blocks vertically  , and continue attacking as long as they are within a 64 block sphere and have line of sight. In Bedrock Edition , a ghast normally targets a player within a sphere of 28 blocks, increasing to 64 blocks if the player damages it.
Ghasts can cause other mobs to attack them, but in Java Edition they never target other mobs, only the player .
Unlike most other hostile mobs , ghasts do not attempt to approach the player once aggravated, but instead fire at the player from their position within firing range.
When at close range, ghasts may take damage and die from their own fireball explosions .
Ghasts can be set on fire, but fire or lava does not harm them. When a ghast sinks into lava, or crosses a lava fall, its speed drops and it is immobilized for a while, making it more vulnerable to arrow shots.
Despite their ghostly appearance, ghasts are not considered undead mobs.  This means they can drown,  are damaged by Instant Damage  and healed by Instant Health , are affected by Poison ,  and are not affected by Smite . 
Although they are not undead mobs, ghasts are never targeted by withers deliberately. 
Despite that they are flying mobs, ghasts can destroy turtle eggs when on top of them. 
Fireball [ ]
Ghasts shoot fireballs at players, dealing damage to nearby blocks and entities .
Java Edition : Ghasts use the Hostile Creatures sound category for entity-dependent sound events.
- ↑ a b c d MC-218108
- ↑ a b MC-177079
Bedrock Edition :
Data values [ ]
Java Edition :
Entity data [ ]
Ghasts have entity data associated with them that contains various properties.
- Tags common to all entities
- Tags common to all mobs
- ExplosionPower : The radius of the explosion created by the fireballs the ghast fires. Default value is 1.
Achievements [ ]
Advancements [ ], history [ ].
Issues relating to "Ghast" are maintained on the bug tracker . Report issues there .
- In English, " ghast " is an archaic word meaning "ghastly".  H.P. Lovecraft first coined its use as the name for a monster (a vaguely humanoid one, in The Dream-Quest of Unknown Kadath ), but "ghasts" have appeared in many other fantasy stories and games.
- The player can go inside of a ghast by falling through the top of it or flying (or jumping while attacking) up underneath it. If the player stands on top of the head, the player sees inside of it.
- If a ghast is trapped in a 1-thick cube, it shoots fireballs through the cube. This is because all mobs that shoot spawn the projectile one block in front of it to prevent the projectile from hitting the mob.
- On rare occasions, ghasts spawn in such a way as to see through blocks (usually trapped on all sides in a tight area). When this happens and the ghast has a "line of sight" through those blocks, it launches a fireball in the player's direction. This is reminiscent of a blaze but with explosive addition.
- C418 revealed in an AMA on Reddit that ghast sounds are taken from his pet cat, who makes them when disturbed while sleeping. 
- Two ghasts are featured in the LEGO set "Minecraft Micro World - The Nether", along with a Zombified Piglin .
- When killed with its own fireball, a ghast turns orange rather than red. [ Bedrock Edition only ]
- Splash potions affect ghasts only when hitting their lower half.
- Despite not having visible feet, ghasts are still capable of making footstep sounds. 
- There is an unused ghast sound called "affectionatescream.ogg" in the game files. It can be heard in the last scene of the Nether Update trailer.
- Ghasts use different models between the Java Edition and Bedrock Edition, and some of their tentacles are different lengths.
Gallery [ ]
A ghast up close, shooting a fireball (with the old snowball texture) at the player .
A ghast opens its red eyes when it spits out fireballs (note old "expansion" effect).
Another image of a shooting ghast (with the current textures).
Ghasts (note old snowball texture).
A ghast that is in a nether fortress .
A preview of three ghasts in the soul sand valley .
A spawner programmed to spawn ghasts.
Prior to 1.3, ghasts would slightly expand when shooting a fireball.
A ghast flying through falling lava.
A ghast in Pocket Edition .
A ghast close to Sunny , showing how large they are compared to players.
The Secret Ghast, featured in the Trails & Tales Event .
In other media [ ]
A Ghast in promotional artwork for the Nether Update .
Official Ghast artwork.
A Ghast , as it appears in Minecraft Story Mode .
The Giant Ghast , a unique variation featured in Minecraft Story Mode.
A baby Ghast , as it appears in Minecraft Dungeons .
Ghast Spirit from Super Smash Bros. Ultimate .
Ghast micromobs from LEGO Minecraft .
LEGO Minecraft Ghast minifigure.
Official T-shirt artwork "Ghastbusters" made by JINX .
Official T-shirt artwork "Glimpse" made by JINX.
Official T-shirt artwork "Postcard" made by JINX.
Official T-shirt artwork "Rumor Has It" made by JINX.
A glow in the dark Ghast T-Shirt.
An officially licensed Ghast hoodie.
Ghast plush made by JINX.
An official Ghast action figure.
"Never Trick or Treat in the Nether," an official tote bag sold for Halloween.
A Ghast pictured in the Mobestiary .
An officially licensed Nerf Ghast gun.
References [ ]
- ↑ a b MC-49640 — resolved as "Works As Intended".
- ↑ MC-190140 — resolved as "Invalid".
- ↑ MC-238622 — resolved as "Works As Intended".
- ↑ MC-200929 — resolved as "Works As Intended".
- ↑ MC-238623 — resolved as "Works As Intended".
- ↑ MC-200937 — resolved as "Works As Intended".
- ↑ MC-162557 — resolved as "Works As Intended".
- ↑ MC-248332
- ↑ "No it doesn't" – @jeb_ (Jens Bergensten) on X, April 1, 2011
- ↑ Minecraft Halloween Update hands-on ; PC Gamer - October 29, 2010
- ↑ Hands-On With the Minecraft Halloween Update ; Indie Games Plus - October 29, 2010
- ↑ Minecraft Halloween Update - Slipgate Adventures 2.avi ; PC Gamer - October 29, 2010
- ↑ https://www.merriam-webster.com/dictionary/ghast
- ↑ http://www.reddit.com/r/IAmA/comments/nbe2h/i_am_the_composer_and_sound_designer_of_minecraft/c37sjyb
External Links [ ]
- Meet the Ghast – Minecraft.net on May 22, 2017
- 1 Smithing Template
- View history
A Gray Lady
Ghosts are neutral mobs that spawn in dark areas, they have 10 points of health. They can move through walls and like to move toward beds and armor stands (with armor on them). If you look directly at them, they will run away. If they see an armor stand with full armor on it, and move inside of it, the armor will turn into possessed armor. Once turned into possessed armor, it will become hostile. Possessed armor has 20 Points of health, they deal 2-4 Heats of damage. If they are wearing stolen armor, they drop all of it upon death. If they are naturally spawned, they have a 20% chance of dropping some of the armor, but its durability will be low. They also drop Phantom Matter. Also, if they have a nametag, they will will follow the player around.
- 2 Alex's Mobs
- 3 Killer Bunny
How can I become a ghost in Minecraft easily?
Many times we think about how to make our experience in Minecraft a little more fun, therefore, we explain how to become a ghost in Minecraft . A fairly simple method that can give you a lot of fun, you just need to have some elements and voila, you can scare whoever you want.
How Can I Become a Ghost in Minecraft Easily
How to become a ghost in Minecraft?
Among the simple ways to become a ghost is the ability to consume a potion that allows you to become invisible . To do this, you must craft it, the recipe is based on adding a fermenting spider eye to a potion of night vision. By taking this potion your character will be invisible for at least two minutes, you can place items on top such as clothing or weapons.
In this way your character will be seen only by that element that will not be invisible, you will be able to scare many with a head or a weapon that “floats”. There is another method that can be quite interesting, when you are playing, you can use the command “/ godmode” this allows you to play without losing life.
Although it does not make you a ghost, it is as if you are, almost nothing can harm you in this game mode, for example, you will be able to walk in lava and be under water without oxygen. As much as many have tried, there is no way to turn your character into a ghost like the ones in the game itself, it is until now, impossible .
What is a ghost in Minecraft?
In Minecraft there are practically two creatures that respond to this name, the ghost or Phantom and the Ghast , both creatures are dangerous for players.
The second option to be a ghost, in which we commented the “/ godmode” is the one that can make you feel like a Ghast in a certain way. This creature can pass in the lava and not die, although if it can catch fire, it is advisable not to get too close to them.
On the other hand, a completely different creature are the Ghosts or Phantoms , which are creatures of the night and are considered as raptors. These can kill a character in a matter of minutes and are very difficult to fight against.
Why would we like to be a ghost in Minecraft?
Although it may not seem like it, Minecraft can reach the point of generating immense curiosities, therefore, it will always be fun to have a new trick. Becoming a ghost can be great to scare some friends or add an interesting touch to our game, it can even avoid attacks.
That is why the possibility of being a ghost becomes so fun and acclaimed and that is because whoever would like to scare their friends while they have a little fun. In Minecraft there are many things that could be discovered in a ghost mode, play without risk of losing life, find the depth of the lakes and many more.
The only annoying thing about playing with some methods or ghost mods , is that these usually cause that some portals cannot be accessed, such as the End or the Nether.
Being a problem during the game, but this does not take away the emotion of playing without burning or in some cases, of discovering elements of great interest .
Although there is no specific way to become a ghost in Minecraft. The methods that we have explained can be of great help to you to have fun for a while.
Remember that each method has its risks, do not play carelessly , because some things can hurt you, even when you are invisible. Finally, we hope this article will be of great help to you, try our methods and delve into some mysteries of Minecraft . Have lots of fun with this spectacular game.
In Minecraft you can be whatever you want and create anything you can think of. From domesticating animals such as pigs, dogs, cats or taming something as incredible and rare as a dragon. Whatever pet you have, you should know that you can put whatever name you want.
If you play from your PC you may find the problem that the game stops working or becomes slower, if this is your case we recommend you increase the RAM to Minecraft so that it works better.
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Minecraft How to Become a Ghost
Introduction: Minecraft How to Become a Ghost
Because it's Halloween, I decided to show you how to become a ghost in Minecraft.
Step 1: Step 1
Get an invisibility potion, drink it and put a pumpkin on your head. You have now been ghostified!
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3 years ago
Ok dats cool
8 years ago on Introduction
The trick is to go into video settings and turn particles down to minimal so you dont have to deal with those pesky spirals all the time.
9 years ago on Introduction
Very cute idea, did you manage to scare anybody?
Looking for something specific about Ghast? Click the links below to jump to...
What Is a Ghast and What Do They Do in Minecraft
How to find a ghast, how to defeat a ghast, quick tips and facts, all ghast loot.
Ghast are a large flying mob in the nether that looks like ghosts. Usually when a ghast is flying around, it can be heard making crying noises. But when they notice a player, you’ll see them open their eyes and scream, followed by them shooting a fireball. Even though they’re extremely dangerous, ghast are known to drop valuable loot. Listed below is the amount of damage a ghast will do. Based on the difficulty you’re playing on.
- Easy: 7 Hearts
- Normal: 12 Hearts
- Hard: 22.5 Hearts
Ghast can be found all throughout the Nether , and for them to spawn there needs to be a 5x5 wide block and four blocks high. Listed below are all the biomes you can find a ghast in.
- Basalt Deltas
- Nether Wastes
- Soul Sand Valley
Defeating a ghast can be time-consuming if you don’t have the proper gear. They’re hardly ever on the ground and when they are, Ghast are quick to get back in the air. So your best bet would be to kill a Ghast with arrows. It is worth mentioning when a Ghast does shoot a fireball at you, you could send it back by hitting the ball. But the ball will only go in the direction you hit it, so make sure you properly aim the hit. Listed below are the items suggested for fighting a Ghast.
- Full set of Iron Armor
- Bow and Arrows
It’s important to have at least iron armor when fighting them. Because if you have anything less than iron, it’ll do you no good. It’s also a smart idea to have a good number of arrows because you'll probably run into more than one Ghast.
- Ghast won’t target other mobs.
- Ghast fireballs have an eighty-block range and have a 4x4x4 hitbox.
- Ghast can move through solid blocks.
When a Ghast is killed by a player it drops five XP orbs. Listed below are the items a Ghast is known to drop upon death.
- Gunpowder : 0-2
- Ghast Tear: 0-1
Up Next: Phantom
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Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory
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Minecraft, as the world's best-selling game, boasts over 238 million copies sold and more than 140 million peak monthly active users. Within the game, hundreds of millions of players have experienced a digital second life by surviving, exploring and creating, closely resembling the human world in many aspects. Minecraft acts as a microcosm of the real world. Developing an automated agent that can master all technical challenges in Minecraft is akin to creating an artificial intelligence capable of autonomously learning and mastering the entire real-world technology.
Ghost in the Minecraft (GITM) is a novel framework integrates Large Language Models (LLMs) with text-based knowledge and memory, aiming to create Generally Capable Agents in Minecraft. GITM features the following characteristics:
Broad task coverage. All previous agents combined can only achieve 30% completion rate of all items in the Minecraft Overworld technology tree, while GITM is able to unlock 100% of them.
High success rate. GITM achieves 67.5% success rate on the "ObtainDiamond" task, improving the SOTA (OpenAI's VPT) by +47.5%.
Excellent training efficiency. OpenAI's VPT needs to be trained for 6,480 GPU days, DeepMind's DreamerV3 needs to be trained for 17 GPU days, while our GITM does not need any GPUs and can be trained in 2 days using only a single CPU node with 32 CPU cores.
This research shows the potential of LLMs in developing capable agents for handling long-horizon, complex tasks and adapting to uncertainties in open-world environments.
GITM can handle various biomes, environments, day and night scenes, and even encounter monsters with ease.
🤖 Demo Video
Due to size limit of github, the video is played at 2x speed, and the part of finding ores is played at 10x speed.
Obtain Enchanted Book
The enchanted book is the ultimate creation in the technology tree of Minecraft Overworld.
Watch high-definition video on YouTube .
The biggest dilemma of previous RL-based agents is how to map an extremely long-horizon and complex goal to a sequence of lowest-level keyboard/mouse operations. To address this challenge, we propose our framework Ghost In the Minecraft (GITM), which uses Large Language Model (LLM)-based agents as a new paradigm. Instead of direct mapping like RL agents, our LLM-based agents employ a hierarchical approach. It first breaks down the decompose goal into sub-goals, then into structured actions, and finally into keyboard/mouse operations.
The proposed LLM-based agent consists of a LLM Decomposer, a LLM Planner, and a LLM Interface, which are responsible for the decomposition of sub-goals, structured actions, and keyboard/mouse operations, respectively.
LLM Decomposer first decomposes a goal in Minecraft into a series of well-defined sub-goals according to the text-based knowledge collected from the Internet.
LLM Planner then plans a sequence of structured actions for each sub-goal. LLM Planner also records and summarizes successful action lists into a text-based memory to enhance future planning.
LLM Interface execute the structured actions to interact with the environment by processing raw keyboard/mouse input and receiving raw observations.
Success Rate for the Entire Technology Tree
GITM achieves non-zero success rates for all items which indicates a strong collecting capability, while all previous methods combined can only complete 30% of these items.
Success Rate for the ObtainDiamond Challenge
GITM only requires a single CPU node with 32 cores for training. Compared with 6,480 GPU days of OpenAI's VPT and 17 GPU days of DeepMind's DreamerV3, GITM improves the efficiency by at least 10,000 times.
If you find this project useful in your research, please consider cite:
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Ghosts are hostile mobs that spawn in the Underground of the Overworld. It is a melee mob that goes invisible for 3 seconds if you look at it's face. It will only spawn below Y = 40.
References/Sources [ ]
- 2 Rammerhead
- 3 Trickster
- View history
Introduction [ ]
Minecraft, one of the best selling games in the world with many different versions. So much so that versions have been dropped and one of them is quite special. One version, named "Minecraft Ghost" was planned to be as a Halloween update to a very old version of Minecraft. This version was originally just intended to replace the mobs and animals textures but a group of hackers got access to the Minecraft Ghost source file and deleted them afterwards. Notch(Markus Persson), would have seen the version be deleted but he was not alerted by the possession of this version by hackers.
What did the hackers do with this version?
For several years, Minecraft Ghost has been hidden in the shadows until the day when...
History [ ]
The story is told by a person named Tristan:
Hi, my name is Tristan. If you're reading this, you've found the disc I carefully threw away. I'm sorry, but I had to do it. Three months ago, I also found a disk on the floor. So I picked it up and ran the file that was on it. I shouldn't have... When I ran it, the game "Minecraft" opened but half glitched. I hadn't bought the game so I took the opportunity to play it. So I started a new world and I started to think that this version was not normal because the trees, the music, the viewing distance were buggy with signs that said things that terrified me. And what I regret is that I kept playing, because a few minutes later, I started to see a silhouette that disappeared when I got close to it. In this version called Minecraft Ghost, I was killed by a creature that I called Loghost... So I invited a friend to tell me what it is, because he knows Minecraft well. He told me that he had never seen a version like this. So we did some research on the Internet and we found out that a special Halloween version called Minecraft Ghost had been abandoned during its development because hackers had development because hackers had taken control of it. When I read this, I panicked and so I got rid of the disk so that I wouldn't have to think about it even though my computer even though my computer was I_dU841G**/.
Conclusion [ ]
This version has now been distributed on the Internet. If you want to try "Minecraft Ghost," be careful with the entities and animals that hide there because they are not as you may think. As well as some signs that say scary things in "French." There are many other things in this version but I don't have time to but I don't have time to tell you about it, you have to play
Download link: https://mega.nz/file/5U8gWYSR#H96F6eaq7hZNuT3fr-SZyKGUT6V9R5bg3XRgmE5AVEg
Download link for the French version: https://mega.nz/file/0A0WGQbD#sPGFoamzDmFMJwmQ74isFiD2bo167n0l3estE7tudxk
- 1 Error 422
- 2 Giant Alex
- 3 That Thing
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Meet the Ghast
That's the spirit!
Once upon a time, three terrifying ghosts visited me in the dead of night. They demanded I change my wicked ways and become a less horrible, selfish person. "But I love being a horrible, selfish person!" I whined. "How about I just write about ghosts on Minecraft.net more instead?" Surprisingly, they agreed. Compromise FTW!
The Ghast, then. A ghost that can breathe fireballs - and as scary scenarios go, that's pretty strong. These tentacled terrors haunt the Nether/our nightmares. At least they keep their eerie red eyes shut. Until the Ghast learns you're around, of course. Then the eyes and mouth snap open, and it produces a high-pitched wailing shriek that'll make your ears seriously consider retiring.
And then the Ghast starts pulling its favourite trick - spitting explosive fireballs at you. We're not exactly fans of having regular spit spat at us tbh, so this flamey new twist hasn't exactly got us jumping for joy. More running for fear.
So the Nether was introduced for that Halloween - I started in December so I *just* missed it. I recall Notch wrote in his blog back then that he wanted the Nether to be a dangerous place so he added the Ghast, as it was meant to be a really dangerous mob, shooting at you... but it's not really that dangerous! [Laughs] Jens Bergensten
Yeah, truth be told, as ghosts go, the Ghast is barely scarier than Casper the friendly one. It's just too darn adorable to be truly terrifying. I even keep a little Ghast figurine on my desk, and I'm such a wimp, I can't even see a shadow without bursting into tears.
One thing Jens doesn't know, is why the Ghast looks so sad. So we've come up with a few theories of our own. The Ghast is so depressed looking because:
- No one wants to 'hang' with a fire-breathing ghost.
- It's never once managed to eat an ice cream without melting it before it even got close to its mouth.
- It can't get over the fact that Peter Capaldi is really leaving Doctor Who.
- Its 'Meet the Ghast' page on Minecraft.net is full of jokes so bad that it's going to haunt me forever.
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Computer Science > Artificial Intelligence
Title: ghost in the minecraft: generally capable agents for open-world environments via large language models with text-based knowledge and memory.
Abstract: The captivating realm of Minecraft has attracted substantial research interest in recent years, serving as a rich platform for developing intelligent agents capable of functioning in open-world environments. However, the current research landscape predominantly focuses on specific objectives, such as the popular "ObtainDiamond" task, and has not yet shown effective generalization to a broader spectrum of tasks. Furthermore, the current leading success rate for the "ObtainDiamond" task stands at around 20%, highlighting the limitations of Reinforcement Learning (RL) based controllers used in existing methods. To tackle these challenges, we introduce Ghost in the Minecraft (GITM), a novel framework integrates Large Language Models (LLMs) with text-based knowledge and memory, aiming to create Generally Capable Agents (GCAs) in Minecraft. These agents, equipped with the logic and common sense capabilities of LLMs, can skillfully navigate complex, sparse-reward environments with text-based interactions. We develop a set of structured actions and leverage LLMs to generate action plans for the agents to execute. The resulting LLM-based agent markedly surpasses previous methods, achieving a remarkable improvement of +47.5% in success rate on the "ObtainDiamond" task, demonstrating superior robustness compared to traditional RL-based controllers. Notably, our agent is the first to procure all items in the Minecraft Overworld technology tree, demonstrating its extensive capabilities. GITM does not need any GPU for training, but a single CPU node with 32 CPU cores is enough. This research shows the potential of LLMs in developing capable agents for handling long-horizon, complex tasks and adapting to uncertainties in open-world environments. See the project website at this https URL .
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Ghosts are hostile mobs that spawn during the night, in dark caves, and from Ghost Spawners in strongholds. Ghosts are invisible until a player or non hostile mob goes within 40 blocks. Then, the ghost becomes 50% visible. When a player or mob goes within 10 blocks, it becomes 100% visible. It attacks depending on its mode. If it's 0% visible, it won't attack. If it's 50% visible it will use its ranged attack, which deals 2 hearts of damage every 9 seconds. If it's 100% visible, it uses its melee attack, which deals 1.5 hearts of damage every 2 seconds. It has 15 hearts of HP. When it's 0% visible, it can pass through everything. If it's 50% visible it can pass through walls up to 2 blocks thick. If it's 100% visible, it can only pass through 1 block thick walls. It can't pass through transparent walls or water/lava. When it dies, it drops glowstone, prismarine, and xp.
- 1 1.21- The Desert Update
- 2 The Bumblezone
- 3 1.21 "Horizons Update"